Roblox Trade Tower Script

I spent hours on the internet finding the Roblox trade tower script and sharing it with you

Then you are among those who will appreciate the Trade Tower Roblox Hack. It has a special function that allows you to use the Auto Click. The Auto Click will make it much easier for you to complete trader tasks because you will be able to do all of the steps automatically without being distracted.

So you can trade without devoting too much time to it. Auto Sellar is another popular script from our website. Together, these two scripts provide a complete set of game functions required only by experienced players. You can be certain that there will be no annoying advertising or a plethora of useless functions here. This script includes many settings that allow you to customize its operation, in addition to the ability to use Auto Sell and Auto Click.

Trade Tower Script Features

  • Auto farm
  • Auto sell
  • Auto click
  • auto case
  • and more
roblox trade tower script pastebin
roblox trade tower script pastebin

Trade Tower Script Pastebin

SCRİPT 1 ;

loadstring(game:HttpGet(“https://raw.githubusercontent.com/laderite/zenhub/main/script”))()

SCRİPT 2 ;

loadstring(game:HttpGet(“https://raw.githubusercontent.com/fireztron/Trade-Tower/main/testgui.lua”))() 

SCRİPT 3 ;

loadstring(game:HttpGet(“https://gist.githubusercontent.com/SpencerDevv/882938aa51256af90bf3064252225c85/raw/552f1cd00e8e29a3716e9a5be1954698f269c14b/SDevvHub.lua”))() 

You may be interested in >>> Roblox MeepCity Script 

SCRİPT 4 ;

–HamstaGang -w- Here
–FadTheFad on v3rm

— LOAD GUI & LIBRARY —
local library = loadstring(game:HttpGet(“https://pastebin.com/raw/CkyR8ePz”, true))()

— GUI Windows
local w = library:CreateWindow(‘Misc’)
local x = library:CreateWindow(‘Auto Case Opener’)
local y = library:CreateWindow(‘Gambling’)
local z = library:CreateWindow(‘Credits’)

— GUI Sections
z:Section(‘Created by FadTheFad/fad#0588’)
z:Section(‘Help by HamstaGang’)
z:Section(‘Babyhamsta#0173’)

— Player Locals
local Plr = game:GetService(“Players”).LocalPlayer
local PlrGui = Plr.PlayerGui

— GameActions Remote
local GameActions = game:GetService(“ReplicatedStorage”).Events.GamesActions

— Flag for Stock and Amt Bought
local Bought = 0;
local Amt_Bought = 0;

— RAP AMOUNT
local Rap_Amount = 1000;

— Toggle Auto Tix Stock

— Toggle Money Farm
local money = w:Toggle(‘Auto Money Farm’, {flag = “MoneyFarm”})

— RAP Slider
local SellSlider = w:Slider(“AutoSellRap”, {min = 1000; max = 50000; flag = “SellSlider”}, function(R)
Rap_Amount = R;
end)

— Toggle RAP Sell
local Sell = w:Toggle(“Auto Sell RAP”, {flag = “AutoSellRap”})

— Auto Tix Stock Game
local AutoTixStock = y:Toggle(“Auto Tix Stock”, {flag = “AutoTixStock”})

— Toggle Auto Case
local Case = x:Toggle(“Auto Case”, {flag = “AutoCase”})

— Toggle Case Time Upgrade
local CaseTime = w:Toggle(“Auto Case Time Upgrade”, {flag = “CaseTimeUpgrade”})

— Toggle Auto Click Upgrade
local Click = w:Toggle(“Auto Click Upgrade”, {flag = “AutoClickUpgrade”})

— Auto Tix Exchange
local exchange = w:Toggle(“Auto Tix Exchange”, {flag = “AutoTixExchange”})

— [[ Script Functions ]] —

— Money Farm
spawn(function()
while wait() do
if w.flags.MoneyFarm then
game:GetService(“ReplicatedStorage”).Events.ClientClick:FireServer()
end
end
end)

— Auto Sell RAP
spawn(function()
while wait(1) do
if w.flags.AutoSellRap then
game:GetService(“ReplicatedStorage”).Events.InventoryActions:InvokeServer(“SellUnder”, Rap_Amount)
end
end
end)

— Auto Click Upgrade
spawn(function()
while wait(1) do
if w.flags.AutoClickUpgrade then
game:GetService(“ReplicatedStorage”).Events.StoreActions:InvokeServer(“Upgrade”,”Clicks”)
end
end
end)

— Auto Case Time Upgrade
spawn(function()
while wait(1) do
if w.flags.CaseTimeUpgrade then
game:GetService(“ReplicatedStorage”).Events.StoreActions:InvokeServer(“Upgrade”,”CaseTime”)
end
end
end)

— Auto Tix Exchange
spawn(function()
while wait() do
if w.flags.AutoTixExchange then
game:GetService(“ReplicatedStorage”).Events.GamesActions:InvokeServer(“Exchange”,1)
end
end
end)

— [[ Auto Tix Window ]] —

— Auto Tix
spawn(function()
while wait() do
if y.flags.AutoTixStock then

— GUI (Stock Price)
local curr_stock_price = PlrGui.Gui.Frames.Games.Stock.Body.Placeholder.StockPrice.Inner.Price.Text

— GUI (Local Plr Tixs)
local curr_tix_amt = PlrGui.Gui.Hotbar.Container.Stats.Tix.Main.Amount.Text

— Check current price and buy/sell
if tonumber(curr_stock_price) <= 45 and Bought == 0 then

— If we have enough to buy our minium
if tonumber(curr_tix_amt) >= 45 then

— Calculate amt we can buy
local amt_count = (tonumber(curr_tix_amt) / tonumber(curr_stock_price))
Amt_Bought = math.floor(amt_count – 0.5) — Round Down

— Amt Cap
if Amt_Bought > 50 then
Amt_Bought = 50;
end

— Less then or equal to 35 (Buy)
GameActions:InvokeServer(“Stock”, “Buy”, Amt_Bought )
Bought = 1; — Set flag
end
elseif tonumber(curr_stock_price) >= 70 and Bought == 1 then
GameActions:InvokeServer(“Stock”, “Sell”, Amt_Bought ) — Equal to or more than 70 (Sell)
Bought = 0;
end
end
end
end)

— [[ Case Opener Window ]] —

local Selected_Case = “Starter”;

— Case Selection
local Cases = x:Dropdown(“Select Case”, {flag = “casenums”; list = {“Starter”; “Noobie”; “Stepping”; “Learning”; “Funding”; “Business”; “Legendary”; “Marcellus”; “Famous”; “Mythic”; “Eirene”; “Aeschylus”; “Olysseus”;}}, function(v)
Selected_Case = v;
end)

— Toggle Auto Case Open
spawn(function()
while wait(1) do
if x.flags.AutoCase then
game:GetService(“ReplicatedStorage”).Events.OpenCase:InvokeServer(Selected_Case)
end
end
end)

— provided by cat man and hamsta man
for i,v in pairs(getconnections(game:GetService(“Players”).LocalPlayer.Idled)) do
v:Disable()
end

 

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