Funky Friday Script Auto Play and More 2023

With the Funky Friday Script, you will be turned upside down in the funky friday game!

Funky Friday is one of Roblox’s 3D experiences that puts you in a rap battle with the goal of matching arrows as they come down the screen. The more accurate you are, the more points you earn, and these points act as money that can be used to buy special animations, emotes, and tags.

Funky Friday, despite being new, is arguably the most popular Roblox game right now. It has received over 800 million visits and has had up to 40,000 active players since its inception. This rhythm game is extremely popular, and it functions similarly to the critically acclaimed Dance Dance Revolution.

The auto play feature is available in the Funky Friday script. This feature allows you to earn money without having to press any buttons. You can use the cheat’s auto-play feature as legit or rage. You can always give rates such as “sick” or 60% “sick.” This script is free to use, and we will walk you through how to use it step-by-step below.

Funky Friday Script Features

  • Autoplay
  • Legit Mode
funky friday script pastebin
funky friday script pastebin

Funky Friday Script Pastebin


If you are interested in Roblox scripts, check this out too! >>> Free Football Fusion Script (Auto Catch, Mag, Speed and More)
  1. local vu = game:GetService(“VirtualUser”)
  2. game:GetService(“Players”).LocalPlayer.Idled:connect(function()
  3. vu:Button2Down(,0),workspace.CurrentCamera.CFrame)
  4. wait(1)
  5. vu:Button2Up(,0),workspace.CurrentCamera.CFrame)
  6. end)
  7. loadstring(game:HttpGet(“”,true))()
  8. local message =“Message”, workspace)
  9. message.Text = “Loaded! If the script is not working, press ‘F9’ to check for any errors.”
  10. wait(4.5)
  11. message:Destroy()


  1. –IT NOW W0RKS ON KRNL OK!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  2. if not pcall(function() return syn.protect_gui end) then
  3. syn = {}
  4. syn.protect_gui = function(egg)
  5. egg.Parent = game.CoreGui
  6. end
  7. end
  8. loadstring(game:HttpGet(“”,true))()

funky friday hacks
funky friday hacks


  1. local start = tick()
    local client = game:GetService(‘Players’).LocalPlayer;
    local set_identity = (type(syn) == ‘table’ and syn.set_thread_identity) or setidentity or setthreadcontext
  2. local function fail(r) return client:Kick(r) end
  3. — gracefully handle errors when loading external scripts
    — added a cache to make hot reloading a bit faster
  4. local usedCache = shared.__urlcache and next(shared.__urlcache) ~= nil
  5. shared.__urlcache = shared.__urlcache or {}
    local function urlLoad(url)
    local success, result
  6. if shared.__urlcache[url] then
  7. success, result = true, shared.__urlcache[url]
  8. else
  9. success, result = pcall(game.HttpGet, game, url)
  10. end


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