The Dunk Simulator Scenario and the dunk simulator scenario pastebin are here
Dunking Simulator is a top-performing game that appears on Roblox’s popular games list on a regular basis.
Roblox Dunking Simulator tests your ability to master the art of the basketball dunk. You’ll begin as a guy who can barely get above the rim, but as you earn money and improve your range, accuracy, and focus, you’ll be able to smash the rim with the best of them.
Once you’ve reached a certain level, you can enter dunk contests to see if you’ve become the best dunker in the game. To become the greatest player of all time, you must demonstrate your ability to crash the rim from full court.
Features of Dunking Simulator Script
- Auto Farm
- Earth Auto Farm
- Space Auto Farm
- Misc
- Always Score
- Rejoin
- Earth Open Menu
- Animation Shop
- Ball Shop
- Stat Shop
- Jersey Shop
- Space Open Menu
- Animation Shop
- Ball Shop
- Stat Shop
- Jersey Shop
Dunking Simulator Script Pastebin
SCRİPT 1 ;
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local strength = 1000000000000000000000000000000000000 —
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local Plr = game.Players.LocalPlayer
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if Plr.Character then
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local descs = Plr.Character:GetDescendants()
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for i = 1, #descs do
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local desc = descs[i]
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if desc:IsA”BasePart”then
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desc.CustomPhysicalProperties = PhysicalProperties.new(100, 0.3, 0.5)
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end
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end
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end
SCRİPT 2 ;
wait(0.1)
local args = {
[1] = 25,
[2] = workspace.Hoop,
[3] = 1
}game:GetService(“ReplicatedStorage”).Score:FireServer(unpack(args))
end
SCRİPT 3 ;
loadstring(game:HttpGet(“https://raw.githubusercontent.com/roxyrekt/HubORScript/main/Dunking_Simulator.lua”))()
SCRİPT 4 ;
_G.Farm = true
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-302, 19, 843)
wait(0.5)
while _G.Farm do
wait(0.3)
local ohInstance1 = workspace[game.Players.LocalPlayer.Name][game:GetService(“Players”).LocalPlayer.equippedBall.Value].Handle
local ohVector32 = 94.680191040039, 91.668006896973, 0.50552368164062
local ohVector33 = -301.3918762207, 19.509910583496, 842.79827880859
local ohBoolean4 = true
local ohInstance5 = workspace.Hoop.Hoop
local ohVector36 = 0, -90.269996643066, 0
game:GetService(“ReplicatedStorage”).Shot:FireServer(ohInstance1, ohVector32, ohVector33, ohBoolean4, ohInstance5, ohVector36)
local ohNumber1 = 196
local ohInstance2 = workspace.Hoop
local ohNumber3 = 5
game:GetService(“ReplicatedStorage”).Score:FireServer(ohNumber1, ohInstance2, ohNumber3)
end